AI Insights · Timothy · April 2024
Top 5 iOS Arcade Racing Apps in Ghana Q1 2024
A look at the performance of the top 5 arcade racing apps on iOS in Ghana during Q1 2024, highlighting trends in weekly downloads, revenue, and active users.
Throughout Q1 2024, the top 5 arcade racing apps on iOS in Ghana displayed varying trends in weekly downloads, revenue, and active users.
Asphalt Legends Unite by Gameloft showed a diverse performance. Weekly revenue peaked at around $57 in mid-January, fluctuating to a low of $8 in early March before recovering to $39 by the end of the quarter. Weekly downloads were relatively stable, ranging between 909 and 1368, with a noticeable increase to 1322 and 1275 in mid and late March. Active users started at 3163 and rose steadily, peaking at 3538 by the end of March.
Need for Speed No Limits from Electronic Arts experienced a mixed quarter. The highest weekly revenue was $57 in mid-January, with fluctuations leading to a low of $4 in early March, before recovering to $30 by the end of the quarter. Weekly downloads also varied, with a high of 725 in mid-February and a low of 312 in mid-March. Active users saw a dip from 2746 in early January to a low of 1915 in mid-March, before rebounding to 2811 by the end of March.
MADBOX's Pocket Champs PVP Racing Games exhibited moderate performance. Weekly revenue peaked at $28 in mid-February, with fluctuations throughout the quarter, ending at $27 in late March. Weekly downloads showed a general upward trend, starting from 26 in early January and reaching 150 in mid-February, stabilizing around 85 to 127 towards the end of the quarter. Active users increased from 114 in early January to 282 in mid-February, maintaining a stable level around 248 to 256 by the end of March.
Asphalt 8: Airborne, another Gameloft title, had a relatively stable quarter. Weekly revenue peaked at $30 in early January, with a gradual decline to $3 in mid-March, ending the quarter at $9. Weekly downloads were consistent, ranging between 181 and 227, with a slight increase towards the end of March. Active users remained steady, starting at 1309 and maintaining around 900 to 911 throughout the quarter.
Lastly, CarX Drift Racing 2 by CarX Technologies had a varied performance. Weekly revenue peaked at $32 in early January, with significant fluctuations, ending at $1 in late March. Weekly downloads ranged from 75 to 151, with a slight increase to 101 and 99 in mid and late March. Active users saw a decline from 369 in early January to a stable range around 232 to 269 towards the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.